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Caravel Forum : DROD Boards : Bugs
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Brained Monsters Not Finding Their Way
An explanation
9
1447
03-13-2004 at 01:34 PM by The_Red_Hawk
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Brained monsters move incorrectly with force arrows
They don't realise it's a possible path
5
1341
06-15-2007 at 09:21 PM by coppro
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Brained Goblins and Scrolls
6
1376
01-04-2004 at 05:07 AM by The_Red_Hawk
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Brained goblins acting strange
3
1296
12-08-2004 at 05:16 PM by bibelot
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Brained goblin bug
0
1508
03-14-2004 at 07:52 PM by bibelot
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Brained goblin bug
13
1717
01-05-2007 at 04:09 PM by mrimer
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Brained Gentryii won't cross active fire traps
10
2122
12-04-2020 at 04:18 PM by Dragon Fogel
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Brained constructs attempt to path over oremites
[Game logic, 5.2 Upcoming]
20
1736
11-13-2022 at 07:04 PM by hyperme
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Brained Aumtlich and Stalwarts
[Game logic]
26
2729
10-29-2020 at 09:21 AM by skell
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Brain paths and Beethro pushing
3
2113
07-26-2015 at 07:25 PM by bomber50
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Brain pathmaps in 3.2 seem to have changed
3
1473
04-03-2008 at 05:26 PM by mrimer
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Brain on Snake
An AE bug
29
2889
01-11-2007 at 03:33 AM by Chard
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Brain Behaviour Oddity
4
3370
07-23-2004 at 12:22 AM by agaricus5
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Bonus: Homages and Deleted Scenes : 1 South
6
1158
07-21-2014 at 05:44 PM by mrimer
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Bombs placed on pressure plates via build markers do not hold down plates.
4
1504
02-18-2016 at 01:52 AM by Dragon Fogel
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Bombs on Walls
correct behavior?
6
1441
06-08-2007 at 12:53 PM by Rabscuttle
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bombs destroy fuses
a very minor thing
3
1193
05-25-2005 at 05:13 PM by mrimer
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Bombs and Black Gates
3
1354
10-16-2007 at 03:32 PM by mrimer
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Bombs
1
1206
01-30-2006 at 02:57 PM by eytanz
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Bombs
1
1305
07-26-2006 at 01:02 AM by TripleM
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Bomb, arrow and rattlesnake behaviour
Bug or no bug?
3
1446
06-13-2005 at 10:17 AM by pouzzler
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bomb entry inconsistency
more of a suggestion that a bug
16
2005
06-23-2005 at 04:58 PM by mrimer
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Bomb crash!
boom
2
1215
04-25-2012 at 10:15 PM by mrimer
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Bomb bug in 3.1
5
1709
02-29-2008 at 07:15 PM by mrimer
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Bomb and tarstuff babies movement
3
1289
05-17-2015 at 10:09 PM by skell
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Body-pushing NPCs off of certain obstacles
[Game logic, 5.1.1 Beta 2020-11-12] causes the player to climb them
2
1979
09-25-2020 at 02:27 AM by NiroZ
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Body-killing decoys and mimics removes stealth
[Game logic, 5.1.1 Beta 2020-11-12] Found in 5.0.1.6060
7
2055
10-18-2020 at 06:52 PM by kieranmillar
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Blue doors opening
3
1153
07-18-2003 at 03:30 PM by billbuckner
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Blue doors not opening
1
1578
06-22-2003 at 03:49 PM by agaricus5
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Blood Splattah
Halph just doesn't get it
4
1501
01-05-2006 at 05:15 AM by mrimer
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