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Caravel Forum : DROD Boards : Bugs
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Fire Trap vs. Firetrap
How is it spelled really?
8
2435
10-12-2020 at 02:17 PM by skell
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Facial expressions do not work for Negotiator and 39-th Slayer
6
1885
10-12-2020 at 02:21 PM by skell
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Decoy, disarm token and alternate weapons
3
1533
10-12-2020 at 11:12 PM by skell
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Timeclones and weapons stepping off of token
[Game logic] various bugs (but I'm only posting this one since I'm a bit lazy)
6
1511
10-13-2020 at 12:11 AM by blorx1
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Holds show up as beta after promotion, and duplicated
[Interface]
1
1616
10-13-2020 at 08:48 AM by skell
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Aurora's identity crisis
[Official Hold] Two bugs for the price of one
5
1327
10-13-2020 at 10:01 AM by skell
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playing order
[Game logic] Kegs, Briar, Orbs.
2
1360
10-13-2020 at 11:54 AM by skell
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probably not a bug? - TCB demos where I die
upgrading TCB does this, I guess
14
1679
10-13-2020 at 06:08 PM by RabidChild
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Segmantation fault replaying demo
[Visual] caused by recorded time clone disappearing?
1
660
10-13-2020 at 08:19 PM by disoriented
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GatEB Steam: Mastery achievement not awarded if you have 100% secrets on first game clear
[Interface]
2
1495
10-14-2020 at 03:33 AM by Dragon Fogel
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Bridges surrounded by shallow water become water if dropped
12
32
3279
10-14-2020 at 05:54 PM by Dragon Fogel
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Activate Item At hates orbs with wall light on them
[Game logic, 5.2 Upcoming]
2
748
10-14-2020 at 09:04 PM by skell
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Wubba and Citizen-Based NPCs not Killed by Hottiles or Fire Traps
[Game logic, 5.2 Upcoming]
7
2004
10-14-2020 at 09:25 PM by skell
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Hot tiles can not harm custom npc's with pushable by weapon and both imperatives
[Game logic, 5.2 Upcoming]
3
1807
10-14-2020 at 09:50 PM by skell
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Pitside image transparency isn't fully transparent
Not sure if bug or feature
1
1356
10-15-2020 at 01:47 PM by skell
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Mirrors and "Attack Tile" commands
[5.2 Upcoming] Don't respond as expected
3
1407
10-15-2020 at 04:08 PM by Xindaris
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Pushing a spearman into tarstuff
[Game logic]
14
1768
10-16-2020 at 12:23 AM by mrimer
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Significant lag involving briar and pits
2
730
10-16-2020 at 09:54 AM by skell
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If and Move To Single Step
[5.1.1 Beta 2020-11-12]
4
1419
10-16-2020 at 09:56 AM by skell
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Incorrect statistics on secrets
[Interface, Unspecified future release]
5
1536
10-16-2020 at 02:20 PM by skell
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Halph's Lazy Twin
[Game logic, 5.1.1 Beta 2020-11-12] a Steam Exclusive behavior
7
807
10-16-2020 at 03:45 PM by mrimer
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Pushing monsters towards a spear/pickaxe at the killing side doesn't trigger a kill
[Game logic]
16
1877
10-16-2020 at 03:47 PM by mrimer
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Player Role Puff Can Killed by Water Skipper, Seep, and Snakes
[Game logic, 5.2 Upcoming] Potentially a bug
7
1743
10-16-2020 at 04:17 PM by skell
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Briar growing over lit fuse while hasted
[Game logic, 5.1.1 Beta 2020-11-12] Not sure if the speed potion is needed
1
1708
10-16-2020 at 06:59 PM by skell
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Image overlays timed operations instantly finish when following DisplayTurns
[Game logic, 5.1.1 Beta 2020-11-12] 5.1 Problem
2
759
10-17-2020 at 01:30 PM by kieranmillar
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Image overlay opacity is not reset after death
[Visual, 5.1.1 Beta 2020-11-12]
3
1091
10-17-2020 at 01:34 PM by kieranmillar
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Image Overlays are mutilated beyond recognition
[Visual, 5.1.1 Beta 2020-11-12] 5.1.1 Problems with transparency in palette PNGs
6
1075
10-17-2020 at 02:02 PM by kieranmillar
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Variables in minimap's room preview
[Interface, 5.1.1 Beta 2020-11-12] They are not used
2
1032
10-17-2020 at 02:18 PM by kieranmillar
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Large processing sequence value crashes the game
[Interface, 5.1.1 Beta 2020-11-12]
2
1542
10-17-2020 at 02:21 PM by kieranmillar
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Tarstuff gates can toggle in rooms that go from zero tarstuff to zero tarstuff
[Game logic, 5.1.1 Beta 2020-11-12]
7
1997
10-17-2020 at 02:36 PM by kieranmillar
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