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Caravel Forum : DROD Boards : Bugs
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Pathfinding and Move single step
[Game logic, 5.1.1 Release Candidate]
8
2034
10-18-2020 at 11:38 AM by skell
No New Posts
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Editor Level/Map settings bugs x3
[Interface, 5.1.1 Beta 2020-11-12]
2
1750
10-18-2020 at 11:35 AM by kieranmillar
No New Posts
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Thin ice ignores ceiling darkness
[Visual, 5.1.1 Beta 2020-11-12]
2
1909
10-18-2020 at 11:30 AM by kieranmillar
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Copying level across holds makes all characters in the level set as non-visible
[Interface, 5.1.1 Beta 2020-11-12]
2
1869
10-18-2020 at 11:24 AM by kieranmillar
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Editor: Can't place shallow water under potion
[Interface, 5.1.1 Beta 2020-11-12] order of operations bug
11
2058
10-18-2020 at 11:07 AM by kieranmillar
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If... Set Player Weapon Off only detects scripting, not disarm tokens
[Game logic, 5.1.1 Beta 2020-11-12]
4
2095
10-18-2020 at 10:59 AM by kieranmillar
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Can't script build walls under Gentryii chains
[Game logic, 5.1.1 Beta 2020-11-12]
4
1035
10-18-2020 at 10:44 AM by kieranmillar
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Slayer's vermin particles disappear at the same time
[Visual, 5.1.1 Beta 2020-11-12]
3
1416
10-18-2020 at 10:33 AM by kieranmillar
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Dizzy effect on adders
[Visual, 5.1.1 Beta 2020-11-12]
5
1628
10-18-2020 at 10:30 AM by kieranmillar
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Restore screen oddity
[Interface, 5.1.1 Beta 2020-11-12]
2
1691
10-17-2020 at 09:47 PM by kieranmillar
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Building a powder keg removes underlying fuse and vice versa
[Game logic, 5.1.1 Beta 2020-11-12]
4
1798
10-17-2020 at 09:37 PM by kieranmillar
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Green gates auto triggering on turn 1
[Game logic, 5.1.1 Beta 2020-11-12] 5.1.1 problem
2
742
10-17-2020 at 09:32 PM by kieranmillar
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Script Failing Inconsistantly
[Game logic, 5.1.1 Beta 2020-11-12] Non-deterministic beheviour, oh no
13
2232
10-17-2020 at 09:19 PM by kieranmillar
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Crossing Gentryii Chains
[Interface, 5.1.1 Beta 2020-11-12]
2
1873
10-17-2020 at 09:14 PM by kieranmillar
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Squad horns don't work properly for some player roles.
[Game logic, 5.1.1 Beta 2020-11-12]
3
1750
10-17-2020 at 09:11 PM by kieranmillar
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Minimap doesn't update when building during an 'Exit Level' Message.
[Visual, 5.1.1 Beta 2020-11-12] Most important bug report ever
2
1054
10-17-2020 at 09:01 PM by kieranmillar
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Dazed animation stays when dazed character dies on the same turn.
[Visual, 5.1.1 Beta 2020-11-12]
3
1831
10-17-2020 at 08:41 PM by kieranmillar
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(TCB) Minor graphical bug
[Visual, 5.1.1 Beta 2020-11-12] Sword disappareance
2
2714
10-17-2020 at 08:38 PM by kieranmillar
No New Posts
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Cutting and pasting decoys
[Interface, 5.1.1 Beta 2020-11-12]
6
2514
10-17-2020 at 08:32 PM by kieranmillar
No New Posts
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Swords held by clones flicker when player invisible.
[5.1.1 Beta 2020-11-12] 5.0
4
2215
10-17-2020 at 08:29 PM by kieranmillar
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F1 help: Descriptions of movement imperatives
[Interface, 5.1.1 Release Candidate]
3
1694
10-17-2020 at 08:25 PM by skell
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Temporal split points and custom player roles.
[Game logic, 5.1.1 Beta 2020-11-12] Slayable wubbas and wading roaches.
3
1798
10-17-2020 at 07:56 PM by kieranmillar
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Image Overlay command causes drod to crash
[Interface, 5.1.1 Beta 2020-11-12]
4
1012
10-17-2020 at 07:49 PM by kieranmillar
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Ctrl-Shift-B crashes DROD
[Interface, 5.1.1 Beta 2020-11-12]
4
754
10-17-2020 at 06:37 PM by skell
No New Posts
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Pushing Young Halph into shallow water shows him wading
[Visual, 5.1.1 Beta 2020-11-12] Visual display bug
4
1806
10-17-2020 at 05:39 PM by kieranmillar
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Potions and undo
[Interface, 5.1.1 Beta 2020-11-12]
5
1710
10-17-2020 at 05:21 PM by kieranmillar
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Avatar oddidity
[Visual, 5.1.1 Beta 2020-11-12]
2
1711
10-17-2020 at 05:18 PM by kieranmillar
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Fluff and black doors
[Interface, 5.1.1 Beta 2020-11-12]
2
1724
10-17-2020 at 05:03 PM by kieranmillar
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Citizens don't consider gentryii chains obstacles, and can move diagonally across them
[Game logic, 5.1.1 Beta 2020-11-12]
4
1751
10-17-2020 at 04:58 PM by kieranmillar
No New Posts
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Fegundo interaction with diagonal gentryii chains
[Game logic, 5.1.1 Beta 2020-11-12]
11
2354
10-17-2020 at 04:56 PM by kieranmillar
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