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Latest Post |
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| [Interface, 5.1.1 Beta 2020-11-12] |
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| [Visual, 5.1.1 Beta 2020-11-12] minor graphical bug |
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| [Game logic, 5.1.1 Beta 2020-11-12] |
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| [Game logic, 5.1.1 Beta 2020-11-12] |
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| [Game logic, 5.1.1 Beta 2020-11-12] |
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| [Game logic, 5.1.1 Beta 2020-11-12] |
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| [Interface, 5.1.1 Beta 2020-11-12] not a bug, but I need to know what effect it will have on board |
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2032 |
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| [Interface, 5.1.1 Beta 2020-11-12] |
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| [Game logic, 5.1.1 Beta 2020-11-12] |
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| [Game logic, 5.1.1 Beta 2020-11-12] Pathmap problems |
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2249 |
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| [Visual, 5.1.1 Beta 2020-11-12] |
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1489 |
10-18-2020 at 03:24 PM by mrimer |
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| [Interface, 5.1.1 Beta 2020-11-12] |
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1435 |
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| [5.1.1 Beta 2020-11-12] Placing decoy causes rendering issue with environmental effects |
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3 |
1114 |
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| [Visual, 5.1.1 Beta 2020-11-12] |
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1943 |
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| [Game logic, 5.1.1 Beta 2020-11-12] |
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1088 |
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| [Interface, 5.1.1 Beta 2020-11-12] |
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1920 |
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| [Interface, 5.1.1 Beta 2020-11-12] |
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1440 |
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| [Visual, 5.1.1 Beta 2020-11-12] |
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2234 |
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| [Game logic, 5.1.1 Beta 2020-11-12] |
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| [Game logic, 5.1.1 Beta 2020-11-12] |
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2170 |
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| [Visual, 5.1.1 Beta 2020-11-12] Red marker doesn't disappear |
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2 |
1831 |
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| [Visual, 5.1.1 Beta 2020-11-12] make your mirrors hard to see but still there with this one weird trick |
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2 |
1866 |
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| [Visual, 5.1.1 Beta 2020-11-12] |
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1593 |
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| [Visual, 5.1.1 Beta 2020-11-12] |
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12 |
2332 |
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| [Interface, 5.1.1 Beta 2020-11-12] |
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2 |
1640 |
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| [Interface, 5.1.1 Beta 2020-11-12] ...if there are a lot of them. |
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7 |
1917 |
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| [Visual, 5.1.1 Beta 2020-11-12] under very specific circumstances |
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3 |
1397 |
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| [Game logic, 5.1.1 Beta 2020-11-12] |
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1860 |
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| [Game logic, 5.1.1 Beta 2020-11-12] |
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1671 |
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| [Visual, 5.1.1 Beta 2020-11-12] |
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1679 |
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