Announcement: Be excellent to each other.

Mark all posts in Bugs as read

Caravel Forum : DROD Boards : Bugs
New Topic New Poll
    Topics Topic Starter Replies Views Latest Post
No New Posts
icon
Fluff and black doors
[Interface, 5.1.1 Beta 2020-11-12]
2
1737
10-17-2020 at 05:03 PM by kieranmillar
No New Posts
icon
Citizens don't consider gentryii chains obstacles, and can move diagonally across them
[Game logic, 5.1.1 Beta 2020-11-12]
4
1761
10-17-2020 at 04:58 PM by kieranmillar
No New Posts
icon
Fegundo interaction with diagonal gentryii chains
[Game logic, 5.1.1 Beta 2020-11-12]
11
2365
10-17-2020 at 04:56 PM by kieranmillar
No New Posts
icon
Switching between clones uses an undo slot
[Interface, 5.1.1 Beta 2020-11-12] 5.0
4
2191
10-17-2020 at 04:51 PM by kieranmillar
No New Posts
icon
Halph dying
[Visual, 5.1.1 Beta 2020-11-12] The eyes...
2
2285
10-17-2020 at 03:04 PM by kieranmillar
No New Posts
icon
Infinite stair loop is possible
[Game logic, 5.1.1 Beta 2020-11-12]
4
1134
10-17-2020 at 02:57 PM by kieranmillar
No New Posts
icon
Escape should work while death animation is playing
[Interface, 5.1.1 Beta 2020-11-12]
2
1068
10-17-2020 at 02:53 PM by kieranmillar
No New Posts
icon
Placing a double on turn 0 triggers some room processing...
[Game logic, 5.1.1 Beta 2020-11-12] ...that normally occurs on turn 1
3
1029
10-17-2020 at 02:48 PM by kieranmillar
No New Posts
icon
Graphical issue (Maybe)
[Visual, 5.1.1 Beta 2020-11-12]
4
1767
10-17-2020 at 02:41 PM by kieranmillar
No New Posts
icon
Right clicking on a tile containing both fuse and mirror only shows mirror
[Interface, 5.1.1 Beta 2020-11-12]
4
1776
10-17-2020 at 02:37 PM by skell
No New Posts
icon
Tarstuff gates can toggle in rooms that go from zero tarstuff to zero tarstuff
[Game logic, 5.1.1 Beta 2020-11-12]
7
2013
10-17-2020 at 02:36 PM by kieranmillar
No New Posts
icon
Large processing sequence value crashes the game
[Interface, 5.1.1 Beta 2020-11-12]
2
1555
10-17-2020 at 02:21 PM by kieranmillar
No New Posts
icon
Variables in minimap's room preview
[Interface, 5.1.1 Beta 2020-11-12] They are not used
2
1048
10-17-2020 at 02:18 PM by kieranmillar
No New Posts
icon
Image Overlays are mutilated beyond recognition
[Visual, 5.1.1 Beta 2020-11-12] 5.1.1 Problems with transparency in palette PNGs
6
1089
10-17-2020 at 02:02 PM by kieranmillar
No New Posts
icon
Image overlay opacity is not reset after death
[Visual, 5.1.1 Beta 2020-11-12]
3
1110
10-17-2020 at 01:34 PM by kieranmillar
No New Posts
icon
Image overlays timed operations instantly finish when following DisplayTurns
[Game logic, 5.1.1 Beta 2020-11-12] 5.1 Problem
2
770
10-17-2020 at 01:30 PM by kieranmillar
No New Posts
icon
Briar growing over lit fuse while hasted
[Game logic, 5.1.1 Beta 2020-11-12] Not sure if the speed potion is needed
1
1723
10-16-2020 at 06:59 PM by skell
No New Posts
icon
Player Role Puff Can Killed by Water Skipper, Seep, and Snakes
[Game logic, 5.2 Upcoming] Potentially a bug
7
1749
10-16-2020 at 04:17 PM by skell
No New Posts
icon
Pushing monsters towards a spear/pickaxe at the killing side doesn't trigger a kill
[Game logic]
16
1893
10-16-2020 at 03:47 PM by mrimer
No New Posts
icon
Halph's Lazy Twin
[Game logic, 5.1.1 Beta 2020-11-12] a Steam Exclusive behavior
7
820
10-16-2020 at 03:45 PM by mrimer
No New Posts
icon
Incorrect statistics on secrets
[Interface, Unspecified future release]
5
1540
10-16-2020 at 02:20 PM by skell
No New Posts
icon
If and Move To Single Step
[5.1.1 Beta 2020-11-12]
4
1428
10-16-2020 at 09:56 AM by skell
No New Posts
icon
Significant lag involving briar and pits
2
734
10-16-2020 at 09:54 AM by skell
No New Posts
icon
Pushing a spearman into tarstuff
[Game logic]
14
1781
10-16-2020 at 12:23 AM by mrimer
No New Posts
icon
Mirrors and "Attack Tile" commands
[5.2 Upcoming] Don't respond as expected
3
1416
10-15-2020 at 04:08 PM by Xindaris
No New Posts
icon
Pitside image transparency isn't fully transparent
Not sure if bug or feature
1
1365
10-15-2020 at 01:47 PM by skell
No New Posts
icon
Hot tiles can not harm custom npc's with pushable by weapon and both imperatives
[Game logic, 5.2 Upcoming]
3
1816
10-14-2020 at 09:50 PM by skell
No New Posts
icon
Wubba and Citizen-Based NPCs not Killed by Hottiles or Fire Traps
[Game logic, 5.2 Upcoming]
7
2016
10-14-2020 at 09:25 PM by skell
No New Posts
icon
Activate Item At hates orbs with wall light on them
[Game logic, 5.2 Upcoming]
2
757
10-14-2020 at 09:04 PM by skell
No New Posts
icon
Bridges surrounded by shallow water become water if dropped
12
32
3291
10-14-2020 at 05:54 PM by Dragon Fogel
<<78910
Page 11 of 105
12131415>>
New Topic New Poll
Caravel Forum : DROD Boards : Bugs
Surf To:

Contact Us | CaravelGames.com

Powered by: tForum tForumHacks Edition b0.98.8
Originally created by Toan Huynh (Copyright © 2000)
Enhanced by the tForumHacks team and the Caravel team.