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Topic Starter |
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Latest Post |
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4 |
2216 |
11-23-2020 at 10:06 PM by skell |
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| [Interface, 5.2 Upcoming] |
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2 |
834 |
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| [Game logic, Unspecified future release] |
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12 |
2369 |
11-23-2020 at 10:50 PM by skell |
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3 |
1853 |
11-23-2020 at 10:56 PM by skell |
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| [Interface, Unspecified future release] |
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7 |
2008 |
11-23-2020 at 11:22 PM by skell |
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2 |
844 |
11-23-2020 at 11:31 PM by skell |
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| [Interface, Unspecified future release] |
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0 |
816 |
11-23-2020 at 11:32 PM by skell |
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1 |
1766 |
11-23-2020 at 11:36 PM by skell |
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| [Interface, Unspecified future release] Highlighting needs overhaul |
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1 |
1650 |
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| Should help teach and serve as reminder |
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2 |
1907 |
11-23-2020 at 11:49 PM by skell |
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| Why not to make them changeable? |
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1 |
1764 |
11-23-2020 at 11:56 PM by skell |
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1 |
1643 |
11-24-2020 at 12:04 AM by skell |
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| [Game logic, Unspecified future release] |
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5 |
2318 |
11-24-2020 at 12:08 AM by skell |
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| [Interface, Unspecified future release] |
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5 |
2144 |
11-24-2020 at 12:13 AM by skell |
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1 |
1847 |
11-24-2020 at 12:18 AM by skell |
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4 |
1803 |
11-24-2020 at 12:21 AM by skell |
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| Because sometimes, you just have to give up |
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3 |
1990 |
11-24-2020 at 12:25 AM by skell |
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4 |
2144 |
11-24-2020 at 12:29 AM by skell |
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| [Interface, Unspecified future release] A simple algorithm |
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21 |
2621 |
11-24-2020 at 01:58 AM by Kalin |
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3 |
1930 |
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7 |
2656 |
11-24-2020 at 08:40 AM by skell |
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| [Visual, 5.2 Upcoming] Sound effect and particle to indicate behavior? |
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1 |
886 |
11-24-2020 at 08:51 AM by skell |
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| [Game logic, 5.2 Upcoming] |
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0 |
1022 |
11-24-2020 at 09:22 AM by skell |
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| [Game logic] especially "On Death" |
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3 |
1139 |
11-24-2020 at 09:23 AM by skell |
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2 |
1111 |
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| [Interface, Unspecified future release] |
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3 |
1879 |
11-24-2020 at 05:25 PM by Nuntar |
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0 |
816 |
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8 |
2117 |
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6 |
2357 |
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| (and a suggested fix for a future version of DROD) |
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53 |
6820 |
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