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Latest Post |
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 | [Visual, 5.2 Upcoming] UI indication when something is weighing down a raft |
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02-15-2025 at 07:56 PM by mrimer |
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 | [Interface] |
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02-10-2025 at 05:44 PM by Kalin |
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 | [Interface] |
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01-29-2025 at 01:04 PM by Kalin |
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 | [Interface, 5.2 Upcoming] |
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01-17-2025 at 04:18 PM by mrimer |
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 | For those who aren't really sure if it is working |
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01-09-2025 at 07:00 PM by tonyk |
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 | [Visual, Unspecified future release] Per-tile face replacements with .tim system |
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01-05-2025 at 07:08 PM by Chaco |
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 | Make the tar grow mechanically |
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12-28-2024 at 03:04 PM by Citrus |
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 | Something for DROD 6.0, or a future clone? |
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 | [Game logic, 5.2 Upcoming] |
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10-17-2024 at 11:40 PM by Kalin |
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 | [Interface, 5.2 Upcoming] |
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07-16-2024 at 02:28 AM by Schik |
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 | [Game logic, 5.2 Upcoming] |
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 | [Interface, 5.2 Upcoming] |
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07-09-2024 at 01:03 PM by Chaco |
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 | [Interface, 5.2 Upcoming] |
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 | [Interface, 5.2 Upcoming] interface improvement |
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676 |
06-17-2024 at 06:09 PM by Chaco |
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 | [Game logic, 5.2 Upcoming] |
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 | [Game logic, 5.2 Upcoming] But non-continuous and also backwards |
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 | [Game logic, 5.2 Upcoming] The sequel to Special Command |
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 | [Interface] |
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 | [Game logic] Or attribute or property or whatever you might want to call it |
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