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Latest Post |
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| [Game logic] when the entrance is blocked by a tarstuff pool |
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11-29-2021 at 09:02 PM by Kalin |
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| Floor tiles which move monsters and Beethro |
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02-02-2022 at 02:37 AM by melvin |
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| [Game logic, 5.2 Upcoming] |
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1321 |
02-18-2022 at 12:45 AM by mrimer |
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| [Game logic, 5.2 Upcoming] |
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| [Interface] |
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| [Game logic, 5.2 Upcoming] |
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| [Interface] |
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| [Interface] |
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372 |
01-24-2023 at 09:06 PM by Kalin |
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2096 |
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| [Interface, 5.2 Upcoming] Instead of forcing the 1:1 pixel windowed resolution |
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1475 |
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| [Game logic, 5.2 Upcoming] |
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| [Interface, 5.2 Upcoming] |
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| [Game logic, 5.2 Upcoming] |
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1364 |
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| [Interface, 5.2 Upcoming] I will explain |
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2251 |
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| [Game logic, 5.2 Upcoming] Something I need |
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1392 |
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| [Game logic, 5.2 Upcoming] |
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1107 |
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| [Game logic, 5.2 Upcoming] |
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1900 |
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| [Interface, 5.2 Upcoming] |
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1200 |
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| [Visual, 5.2 Upcoming] |
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1300 |
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332 |
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| [Game logic, 5.2 Upcoming] |
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381 |
06-21-2023 at 08:05 PM by mrimer |
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| [Game logic, 5.2 Upcoming] |
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1 |
571 |
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| [Game logic, 5.2 Upcoming] plus some related game effects |
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2203 |
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| [Game logic, 5.2 Upcoming] |
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3 |
1981 |
08-09-2023 at 06:55 PM by mrimer |
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| [Interface, 5.2 Upcoming] |
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367 |
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