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Latest Post |
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 | [Game logic, Unspecified future release] |
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2817 |
11-23-2020 at 10:50 PM by skell |
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2280 |
11-23-2020 at 10:56 PM by skell |
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2 |
1253 |
11-23-2020 at 11:31 PM by skell |
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 | [Interface, Unspecified future release] |
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1187 |
11-23-2020 at 11:32 PM by skell |
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1 |
2125 |
11-23-2020 at 11:36 PM by skell |
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 | [Interface, Unspecified future release] Highlighting needs overhaul |
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1 |
1937 |
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 | Should help teach and serve as reminder |
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2 |
2259 |
11-23-2020 at 11:49 PM by skell |
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 | Why not to make them changeable? |
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1 |
2128 |
11-23-2020 at 11:56 PM by skell |
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1 |
1994 |
11-24-2020 at 12:04 AM by skell |
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 | [Game logic, Unspecified future release] |
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5 |
2714 |
11-24-2020 at 12:08 AM by skell |
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 | [Interface, Unspecified future release] |
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5 |
2582 |
11-24-2020 at 12:13 AM by skell |
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1 |
2284 |
11-24-2020 at 12:18 AM by skell |
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4 |
2222 |
11-24-2020 at 12:21 AM by skell |
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 | Because sometimes, you just have to give up |
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3 |
2447 |
11-24-2020 at 12:25 AM by skell |
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4 |
2489 |
11-24-2020 at 12:29 AM by skell |
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 | [Interface, Unspecified future release] A simple algorithm |
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21 |
3150 |
11-24-2020 at 01:58 AM by Kalin |
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3 |
2345 |
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7 |
3138 |
11-24-2020 at 08:40 AM by skell |
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 | [Visual, 5.2] Sound effect and particle to indicate behavior? |
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1 |
1263 |
11-24-2020 at 08:51 AM by skell |
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 | [Game logic, 5.2] |
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0 |
1439 |
11-24-2020 at 09:22 AM by skell |
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 | [Game logic] especially "On Death" |
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3 |
1622 |
11-24-2020 at 09:23 AM by skell |
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1532 |
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 | [Interface, Unspecified future release] |
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3 |
2371 |
11-24-2020 at 05:25 PM by Nuntar |
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1189 |
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2579 |
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2870 |
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 | (and a suggested fix for a future version of DROD) |
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53 |
7887 |
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1 |
1131 |
12-21-2020 at 05:05 PM by azb |
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 | [Interface] events easy to overlook |
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4 |
1445 |
01-08-2021 at 05:48 PM by mrimer |
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1206 |
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