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Topic Starter |
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10-06-2020 at 04:46 AM by mrimer |
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| [Visual, 5.1.1 Beta 2020-11-12] |
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10-06-2020 at 04:52 AM by mrimer |
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| [Visual] |
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10-09-2020 at 02:13 AM by Chaco |
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| [Game logic, 5.2 Upcoming] |
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| [Interface, 5.2 Upcoming] |
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10-10-2020 at 08:58 AM by skell |
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| [Game logic] It moves and the wisp follows on the same turn! |
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10-16-2020 at 07:20 PM by mrimer |
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| [Game logic] |
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10-17-2020 at 10:55 PM by skell |
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| [Interface, 5.1.1 Beta 2020-11-12] |
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| [Game logic, 5.1.1 Beta 2020-11-12] |
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| [Interface, 5.1.1 Beta 2020-11-12] Script UI improvements |
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| [Visual, 5.1.1 Beta 2020-11-12] |
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| [Game logic, 5.2 Upcoming] because skell told me to do it |
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| [Game logic, 5.2 Upcoming] |
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10-19-2020 at 11:31 PM by Chaco |
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| [Game logic, 5.2 Upcoming] |
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10-20-2020 at 08:19 AM by skell |
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| make character behave like a token does |
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| Hopefully there's not already a thread for this... |
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| Generalized "Get Natural Target" |
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| For cleaning up people that it's not safe to attack |
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