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Topic Starter |
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Latest Post |
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2135 |
11-04-2020 at 03:08 PM by skell |
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| [Game logic, Unspecified future release] In parallel with tarstuff switchers |
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18 |
3781 |
11-04-2020 at 03:00 PM by skell |
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4 |
1948 |
11-04-2020 at 01:47 PM by skell |
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| [Game logic] |
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3 |
1822 |
11-04-2020 at 01:38 PM by skell |
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| [Game logic, Unspecified future release] Not an anti power token |
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1 |
1802 |
11-04-2020 at 01:28 PM by skell |
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| Because, really, why not? |
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6 |
2125 |
11-04-2020 at 08:56 AM by skell |
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| [Interface] |
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3 |
1739 |
10-29-2020 at 04:50 PM by mrimer |
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| and a sound effect? |
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875 |
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739 |
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| [Interface, Unspecified future release] |
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747 |
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2125 |
10-22-2020 at 02:10 AM by mrimer |
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2 |
867 |
10-21-2020 at 09:26 PM by skell |
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1658 |
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2098 |
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| For cleaning up people that it's not safe to attack |
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711 |
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1 |
1718 |
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| Generalized "Get Natural Target" |
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12 |
2655 |
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| Hopefully there's not already a thread for this... |
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1 |
1695 |
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| make character behave like a token does |
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3 |
1854 |
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| [Game logic, 5.2 Upcoming] |
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0 |
891 |
10-20-2020 at 08:19 AM by skell |
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| [Game logic, 5.2 Upcoming] |
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1 |
893 |
10-19-2020 at 11:31 PM by Chaco |
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741 |
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| [Game logic, 5.2 Upcoming] because skell told me to do it |
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690 |
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| [Visual, 5.1.1 Beta 2020-11-12] |
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5 |
2568 |
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| [Interface, 5.1.1 Beta 2020-11-12] Script UI improvements |
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2716 |
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684 |
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| [Game logic, 5.1.1 Beta 2020-11-12] |
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1182 |
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| [Interface, 5.1.1 Beta 2020-11-12] |
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1131 |
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684 |
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| [Game logic] |
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2 |
866 |
10-17-2020 at 10:55 PM by skell |