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Latest Post |
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| running turn 0 commands when you press Alt |
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| and maybe _PlayerRole |
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04-29-2009 at 12:20 PM by rman |
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| [Game logic, RPG 1.3] |
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06-10-2023 at 10:52 PM by mrimer |
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| [Visual, RPG 1.3] |
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| Also make them out of 1,000 instead of 100 |
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01-18-2016 at 02:36 PM by mrimer |
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| [Interface] |
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03-05-2016 at 03:24 PM by mrimer |
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| [Game logic, RPG 1.3] |
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| [Game logic, RPG 1.3] |
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| [Visual, RPG 1.3] |
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| [Game logic, RPG 1.3] Configurable beam damage |
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1080 |
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| [Game logic, RPG 1.3] |
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| [Interface, RPG 1.3] |
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| [Game logic, RPG 1.3] |
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| [Game logic, RPG 1.3] Because flexibility is fun. |
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| [Game logic, RPG 1.3] 'Wait we don't have these?' isn't a good reaction |
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| [Interface] |
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11-25-2020 at 06:24 PM by mrimer |
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| And even shields maybe? |
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| [Game logic] These are terrible names |
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