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 | [Interface, RPG 2.0] |
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 | [Interface, RPG 2.0] |
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12-31-2025 at 01:47 PM by mrimer |
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 | [Unspecified future release] |
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2762 |
12-14-2008 at 11:50 PM by Liquen |
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 | and some extra building options |
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2505 |
09-21-2008 at 08:25 AM by Tim |
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 | Like Each Attack, etc. |
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2667 |
02-03-2009 at 04:00 PM by NiroZ |
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2865 |
04-06-2009 at 03:48 PM by Samuel |
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 | A multiple question poll |
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2757 |
04-16-2009 at 09:56 AM by eb0ny |
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 | [Visual, RPG 2.1] works similarly to _MyColor |
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3107 |
11-06-2025 at 07:20 PM by Nuntar |
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 | running turn 0 commands when you press Alt |
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2739 |
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 | and maybe _PlayerRole |
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3097 |
04-29-2009 at 06:20 AM by rman |
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 | We need more than one type |
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3273 |
10-22-2009 at 06:35 AM by Nuntar |
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07-20-2009 at 06:26 AM by rman |
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 | [Game logic] Problem solved. Nevermind this thread. |
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3159 |
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 | wherein I submit a sensible feature request |
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3196 |
03-12-2011 at 01:54 PM by mrimer |
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2965 |
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2511 |
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 | [Visual, ] |
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3062 |
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 | Also make them out of 1,000 instead of 100 |
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3082 |
01-18-2016 at 08:36 AM by mrimer |
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2702 |
03-05-2016 at 09:24 AM by mrimer |
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 | [Game logic, ] |
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2983 |
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2861 |
03-05-2016 at 09:24 AM by mrimer |
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 | [Interface] Like Plates and Orbs, but actually serious |
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3125 |
10-29-2020 at 04:45 PM by mrimer |
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 | [Game logic, ] Additional type of customization |
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 | [Visual, ] |
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1079 |
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 | [Game logic, RPG 2.0] Configurable beam damage |
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1593 |
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 | [Interface, RPG 2.0] |
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1038 |
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