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Latest Post |
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 | [Interface] |
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2841 |
11-25-2020 at 12:24 PM by mrimer |
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 | And even shields maybe? |
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 | [Game logic, ] |
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 | [Interface, RPG 2.0] |
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1347 |
06-29-2023 at 06:45 PM by mrimer |
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 | [Interface, ] |
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 | [Game logic, RPG 2.0] |
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 | Like "set var at" but for reading instead of setting |
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273 |
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 | [Interface, RPG 2.1] Skeleton Lock was ambiguous |
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138 |
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3384 |
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 | [Game logic, ] Repurposing of _MySword |
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3170 |
06-21-2023 at 09:59 AM by mrimer |
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 | [Game logic] |
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2887 |
11-23-2020 at 01:26 PM by mrimer |
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2754 |
09-22-2008 at 09:55 AM by NiroZ |
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2420 |
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 | [Interface] |
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2725 |
12-20-2008 at 11:40 AM by moldar |
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 | [Game logic, RPG 2.0] |
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3054 |
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3013 |
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 | A multiple question poll |
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2848 |
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 | [Game logic, ] |
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4269 |
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 | [Game logic] Who else wants monsters to move in RPG? |
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3106 |
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 | [Game logic] Do you think there should be a fire sword in DROD? |
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3156 |
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 | [Game logic] These are terrible names |
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2747 |
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 | [Game logic, ] |
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1592 |
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 | [Game logic, ] |
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930 |
06-08-2023 at 08:23 AM by mrimer |
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 | [Visual, RPG 2.1] |
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250 |
08-31-2025 at 08:51 AM by Chaco |
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 | [Game logic, RPG 2.1] |
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256 |
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 | [Interface, RPG 2.0] |
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302 |
09-12-2025 at 10:31 AM by Nuntar |
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 | [Game logic, RPG 2.1] |
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200 |
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