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Caravel Forum : DROD RPG Boards : RPG Feature Requests
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Include colouring variables in Set monster var
[Game logic, RPG 2.1]
1
246
08-14-2025 at 04:20 PM by Nuntar
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"Show minimap" command
[Interface, RPG 2.0]
1
174
09-10-2025 at 03:17 PM by averagemoe
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Script command to open/close doors
[Game logic, RPG 2.1]
3
200
10-02-2025 at 03:50 PM by averagemoe
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Command to set all five stat vars at once
[Game logic, RPG 2.1]
0
177
10-20-2025 at 10:15 AM by hyperme
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Way to see initial room state
[Interface]
0
70
11-19-2025 at 10:39 AM by hyperme
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Counting Commands
[Game logic, RPG 2.1]
0
103
04-07-2026 at 04:59 PM by hyperme
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If not, Else if not, and Wait for none of
[Game logic, RPG 2.1] Even more flow control
0
95
04-07-2026 at 05:02 PM by hyperme
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"Don't Spend Skeleton Keys" toggle
[Interface, RPG 2.1] Skeleton Lock was ambiguous
4
133
05-01-2026 at 01:37 PM by kieranmillar
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"New personal best" change
[Visual, RPG 2.0]
0
150
08-29-2025 at 05:27 PM by JanglerNPL
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Hotkey to change room minimap color while in a room
[Interface]
0
51
08-02-2026 at 11:30 AM by JanglerNPL
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Custom Monster Tab + 'Show in Tab' Character Command
0
2601
10-17-2008 at 03:20 PM by Jeff_Ray...
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More music from the main hold...
[RPG 2.0]
1
2788
10-03-2020 at 06:23 AM by kieranmillar
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NPC Behaviour 'Fight Other NPCs'
3
3013
03-18-2009 at 03:50 PM by Kwakstur
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List Of Differences From Classic DROD
20
3786
09-18-2008 at 01:07 AM by bflatjeff
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Events: Received Health Potion, Received Power Gem, Received Shield Gem
[Game logic, ]
6
3642
06-11-2023 at 02:51 AM by kieranmillar
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A better way to trigger scripting at the end of a fight
[Game logic, ]
7
3601
06-10-2023 at 04:52 PM by mrimer
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Rain Weather Effect from TSS for RPG
[Visual, ]
2
3062
12-04-2020 at 04:37 PM by kieranmillar
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World Maps feature from TSS for RPG
1
3102
07-11-2015 at 05:01 AM by Banjooie
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Round down the point calculation on RPG highscore tables
Also make them out of 1,000 instead of 100
2
3082
01-18-2016 at 08:36 AM by mrimer
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Make hold/level stats count open doors. Also document this cool feature
[Interface]
6
3597
12-02-2020 at 11:54 AM by kieranmillar
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Attack Tile command from TSS for RPG
1
2767
01-26-2016 at 05:42 PM by kieranmillar
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Better support for placing custom equipment as a collectable object
[Game logic, ]
2
2983
06-06-2023 at 03:43 PM by kieranmillar
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Viewing room adds it to map on all future playthroughs
4
3179
03-20-2016 at 01:41 PM by kieranmillar
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Briar cutting sound from TSS to RPG
2
2864
03-05-2016 at 09:24 AM by mrimer
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Port TSS Logical operators to RPG
4
2296
12-08-2020 at 04:01 PM by kieranmillar
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Editable Score Conversion Values
[Game logic, ]
7
2083
06-06-2023 at 03:57 PM by kieranmillar
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Full-Reveal Map Item
[Game logic, ]
4
2287
12-08-2020 at 04:00 PM by kieranmillar
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Better ways to utilise special monster features
[Game logic, ]
29
3776
06-10-2023 at 03:32 AM by kieranmillar
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Don't Highlight all Orthosquares in the Room on Right Click
[Visual, ]
2
1079
06-06-2023 at 03:45 PM by kieranmillar
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_Beam
[Game logic, RPG 2.0] Configurable beam damage
2
1593
10-09-2023 at 06:15 PM by greenscience
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