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Caravel Forum : DROD RPG Boards : RPG Feature Requests
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Non-Raised Characters on Walls
[Visual, ]
8
3779
12-08-2020 at 04:09 PM by kieranmillar
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Port TSS Logical operators to RPG
4
2282
12-08-2020 at 04:01 PM by kieranmillar
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Full-Reveal Map Item
[Game logic, ]
4
2242
12-08-2020 at 04:00 PM by kieranmillar
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No Simple Clear or Previous Language is Available
[Interface, ] Please?
4
3484
12-04-2020 at 05:19 PM by kieranmillar
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Rain Weather Effect from TSS for RPG
[Visual, ]
2
3057
12-04-2020 at 04:37 PM by kieranmillar
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Orbs and Plates
[Game logic, ] 'Wait we don't have these?' isn't a good reaction
6
3443
12-04-2020 at 04:34 PM by kieranmillar
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Map gridlines
[Visual, ]
4
3622
12-04-2020 at 04:29 PM by kieranmillar
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Expandable tree view for saves
[Interface, ]
23
7030
12-03-2020 at 08:22 AM by mrimer
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Make hold/level stats count open doors. Also document this cool feature
[Interface]
6
3582
12-02-2020 at 11:54 AM by kieranmillar
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Silent Building
1
3045
11-30-2020 at 08:54 PM by mrimer
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"Wait for Monster Killed" and no delay between questions
Has absolutely nothing to do with a DoomRL TC :P
1
3082
11-25-2020 at 08:57 PM by mrimer
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Editor Prefix/Suffix
[Interface]
1
6695
11-25-2020 at 01:11 PM by mrimer
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Hold/Level stats should show all Equipment
[Interface]
4
2828
11-25-2020 at 12:24 PM by mrimer
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Enemy location variables
[Game logic, ]
18
4515
11-24-2020 at 05:14 PM by mrimer
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Give back other pressure plates!
[Game logic]
3
2880
11-23-2020 at 01:26 PM by mrimer
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Toggle whether individual multiplier vars stack or override
[Game logic, ] See inside for explanation.
0
1340
11-05-2020 at 05:29 PM by Xindaris
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TSS Toggleable Arrows
[RPG 2.0]
0
1280
11-03-2020 at 08:40 PM by Professor Tio
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Custom Variables in F4 Dialog
[Interface] Like Plates and Orbs, but actually serious
2
3120
10-29-2020 at 04:45 PM by mrimer
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More music from the main hold...
[RPG 2.0]
1
2782
10-03-2020 at 06:23 AM by kieranmillar
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Briars
[]
1
3196
10-03-2020 at 06:19 AM by kieranmillar
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Beam Attack behavior on Custom Equipment
4
3490
10-03-2020 at 06:09 AM by kieranmillar
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Not Equal To
1
3360
10-03-2020 at 06:02 AM by kieranmillar
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Update Monster Info Screen Before Leaving Room
1
1819
09-28-2020 at 05:39 PM by mrimer
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Goblin and Wyrm weakness for Accessories
And even shields maybe?
4
4497
09-24-2020 at 02:32 PM by kieranmillar
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Selective and/or Modifiable F4
Specific room sets and with Different modifiers in play
0
1812
04-11-2019 at 08:37 AM by Professor Tio
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Pan mode
New way to view the level
1
3984
02-29-2016 at 07:32 PM by mrimer
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Dis-Shield and Dis-Accessory tokens
[Game logic] These are terrible names
3
2738
04-06-2016 at 03:30 PM by kieranmillar
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Add more obstacles to Tendry's Tale: Rule 1: 2S1E
Get rid of a red herring
0
2846
03-26-2016 at 03:47 PM by Chaco
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Tendry's Tale: Add another shortcut
1
4600
03-08-2016 at 07:30 AM by mrimer
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Viewing room adds it to map on all future playthroughs
4
3159
03-20-2016 at 01:41 PM by kieranmillar
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