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Topic Starter |
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Latest Post |
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3 |
12214 |
11-29-2016 at 04:49 PM by mrimer |
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 | [Interface, RPG 1.3] |
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3245 |
09-02-2021 at 12:47 AM by mrimer |
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 | [Game logic, RPG 1.3] |
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28 |
1747 |
08-24-2021 at 10:09 PM by mrimer |
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 | [Game logic, RPG 1.3] |
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1 |
1840 |
08-21-2021 at 12:49 AM by mrimer |
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 | [Interface] |
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5 |
2547 |
08-09-2021 at 05:53 PM by mrimer |
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 | [Game logic, RPG 1.3] |
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2277 |
08-09-2021 at 05:40 PM by mrimer |
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 | [Interface] So you can be sure when you've done it all |
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4187 |
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 | [Interface, RPG 1.3] To keep things in order and all |
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3251 |
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 | [Game logic, RPG 1.3] Because flexibility is fun. |
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4 |
3314 |
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 | [Visual, RPG 1.3] |
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2751 |
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1358 |
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 | [Game logic, RPG 1.3] |
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1075 |
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 | [Interface, RPG 1.3] Please? |
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4 |
2595 |
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 | [Visual, RPG 1.3] |
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2021 |
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 | [Game logic, RPG 1.3] 'Wait we don't have these?' isn't a good reaction |
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6 |
2419 |
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 | [Visual, RPG 1.3] |
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2562 |
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 | [Game logic, RPG 1.3] |
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5 |
2304 |
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 | [Interface, RPG 1.3] |
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23 |
5702 |
12-03-2020 at 02:22 PM by mrimer |
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 | [Interface] |
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6 |
2375 |
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2216 |
12-01-2020 at 02:54 AM by mrimer |
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 | Has absolutely nothing to do with a DoomRL TC :P |
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1 |
2306 |
11-26-2020 at 02:57 AM by mrimer |
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 | [Interface, RPG 1.3] |
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2 |
2309 |
11-25-2020 at 07:37 PM by mrimer |
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 | [Game logic, RPG 1.3] Duplicates existing functionality |
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7 |
3005 |
11-25-2020 at 07:27 PM by mrimer |
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 | [Interface] |
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1 |
5544 |
11-25-2020 at 07:11 PM by mrimer |
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 | [Interface] |
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4 |
2001 |
11-25-2020 at 06:24 PM by mrimer |
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 | [Game logic, RPG 1.3] |
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18 |
3279 |
11-24-2020 at 11:14 PM by mrimer |
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 | [Game logic] |
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2148 |
11-23-2020 at 07:26 PM by mrimer |
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5 |
2274 |
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 | [Game logic, RPG 1.3] |
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3 |
2279 |
11-10-2020 at 05:44 AM by mrimer |
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 | See inside for explanation. |
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