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2201 |
06-15-2009 at 05:32 AM by NiroZ |
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7619 |
09-03-2009 at 01:51 PM by noma |
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1414 |
07-08-2014 at 11:41 PM by Jacob |
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1439 |
12-02-2018 at 09:41 PM by robin |
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1173 |
08-25-2019 at 09:57 PM by mrimer |
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3029 |
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9 |
2001 |
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| Listening outside of DROD contexts |
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9 |
2169 |
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| Alter your appearence and atribitutes [i]nearly[/i] at will |
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1 |
1504 |
04-04-2014 at 10:17 PM by Jacob |
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| How many hours per day do you spend playing DROD? |
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1394 |
07-16-2014 at 06:57 PM by abe10 |
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1630 |
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4 |
1679 |
08-28-2014 at 11:42 PM by Tuttle |
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| Not for fighting, but for 'holding coins' in place |
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2 |
1613 |
10-09-2014 at 05:18 PM by abe10 |
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| Characters, Monsters, and Walls, REDESIGNED, somehow... |
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6 |
1853 |
08-24-2015 at 05:31 PM by abe10 |
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| it makes us all very lucky. |
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4829 |
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2354 |
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3019 |
11-13-2014 at 09:21 PM by mrimer |
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1536 |
07-23-2006 at 08:09 PM by Syntax |
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1375 |
03-04-2013 at 05:05 PM by adS |
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| Isn't there a version of JtRH for Drod 3 or later |
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7 |
2039 |
06-03-2012 at 05:34 AM by mrimer |
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| Islands in the sky looks strange |
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2 |
1488 |
05-16-2012 at 09:40 PM by adS |
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| How do I enter thisroom from north with the monsters alibve |
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2 |
1697 |
12-18-2011 at 06:26 PM by adS |
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4 |
1551 |
02-02-2012 at 06:13 PM by Rheb |
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| Why is it sometimes difficult to find ansoiomple, optimal solution |
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1686 |
03-24-2012 at 06:31 AM by Syntax |