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Latest Post |
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4175 |
02-01-2012 at 12:09 AM by martz |
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| Two old levels rescued from oblivion |
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4661 |
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| Difficult rooms requiring strategy and management |
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6501 |
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4251 |
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| assorted puzzles with emphasis on monster manipulation. |
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3628 |
12-01-2012 at 05:57 AM by noma |
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4695 |
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5485 |
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| Old school and new school puzzles |
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4049 |
09-10-2013 at 02:33 AM by blorx1 |
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3938 |
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4964 |
03-10-2017 at 05:09 PM by PMIT |
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| A short hold in the Beach style |
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4910 |
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4971 |
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| Easier Time Travel Puzzles |
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5354 |
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| Simple puzzles, restricted element set |
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5989 |
06-16-2016 at 05:09 PM by martz |
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| Seeding beacons and constructs |
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4366 |
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| Puzzles, puzzles, no story, puzzles, puzzles! |
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6116 |
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4093 |
03-18-2016 at 12:29 AM by Bent |
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4332 |
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3596 |
11-16-2016 at 11:55 PM by Nuntar |
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| Puzzle Mixups and Temporal Distortions |
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4962 |
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3583 |
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3475 |
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4041 |
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| Fifth blind race hold, with an emphasis on floors |
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3665 |
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| All you wanted to know but never dared to ask about gentryii |
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3278 |
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3015 |
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3470 |
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| Time token tutorials and temporal trials |
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3018 |
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3893 |
05-05-2020 at 09:48 PM by KituU |
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| Contest about backtracking |
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2109 |
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